12 August 2011
The following house rules are an attempt to speed up 4E D&D combat and make games more fast-paced, interactive and fun. It also allows a more seamless transition between role-play and combat–the wizard can explore the ancient library of his own accord without standing behind the fighter, expecting monsters to pop out. I’d appreciate any [...]
Tagged: D&D | Comments Off
12 September 2010
The teaser for my new adventure has been posted on Living Forgotten Realms group site. To tease the teaser: “[This ring] was found in an old ruin several leagues north from here, … We identified it as a relic of an old god, long forgotten. Powerful, but cursed. Not to be easily used by… infidels, [...]
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1 July 2009
Here’s a quick teaser for a new project I’m working on, almost ready for public beta. def loot(character_sheet_file) @xml ||= Hpricot::XML(character_sheet_file.read) @loot ||= @xml.search("//LootTally/loot[@count!='0']").map do |item| res = item.search("//RulesElement") case res.size when 0: nil when 1: coder.decode(res.first.attributes["name"]) when 2: coder.decode(res.last.attributes["name"].sub(res.first.attributes["type"], res.first.attributes["name"])) else res.map { |re| coder.decode(re.attributes["name"]) }.join(" ") end end.compact end Character files from D&DI [...]
Tagged: D&D, Web Design/Programming | 2 Comments »
31 May 2009
Last weekend, at [Gamex][], I spent a grueling three days grinding through [Living Forgotten Realms][lfr] modules in order to level up in time for the convention’s finale: SPEC1-2: Zhent’s Ancient Shadows. [Gamex]: “One of the three yearly Strategicon Conventions” [lfr]:
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27 January 2009
Six strangers find themselves in the cramped room sitting room of a once-wealthy merchant, who fidgets and stammers through his words. In a nearby city—shrouded in a bizarre permanent darkness—lies his family’s former wealth, and he begs them to return what remains of it. Can these strangers band together to enter the walled Forbidden zones [...]
Tagged: Games | 3 Comments »