Entries tagged “Games”

Parsing Your Character’s Loot

1 July 2009

Here’s a quick teaser for a new project I’m working on, almost ready for public beta. def loot(character_sheet_file) @xml ||= Hpricot::XML(character_sheet_file.read) @loot ||= @xml.search("//LootTally/loot[@count!='0']").map do |item| res = item.search("//RulesElement") case res.size when 0: nil when 1: coder.decode(res.first.attributes["name"]) [...]

Epic

31 May 2009

Last weekend, at [Gamex][], I spent a grueling three days grinding through [Living Forgotten Realms][lfr] modules in order to level up in time for the convention’s finale: SPEC1-2: Zhent’s Ancient Shadows. [Gamex]: “One of the three yearly Strategicon Conventions” [lfr]:

Adventure Log: CORE1-1, Inheritance

27 January 2009

Six strangers find themselves in the cramped room sitting room of a once-wealthy merchant, who fidgets and stammers through his words. In a nearby city—shrouded in a bizarre permanent darkness—lies his family’s former wealth, and he begs them to return what remains of it. Can these strangers band together to enter the walled Forbidden zones [...]

My Fiancée is Magic

22 October 2008

Made with the Magic Set Editor.

Broken Promises

11 July 2008

He squinted at the man across the table from him—things were looking grim. He’d sworn never to go back, yet here he was and all those promises, what were they? Splutter? I didn’t matter; what mattered now the guy across the table planning to trounce him. This guy had been pounding him ever since they started, [...]